Bones is thrilled by the sculptural hats made by his teammate, Ashaka Givens. Aaron is paired with handbag designer Lorna Nixon, and they decide on a glamorous swimsuit-and-beach-bag look. That’s certainly the case this week some of the best looks of the season so far result from this episode.įrom the moment the designers meet their collaborators, the attitude in the workroom is euphoric. Collaborations are all the rage these days, in part due to the boon of mutual branding, but also because teamwork is such fertile ground for ideas. They’ll most likely not design an entire collection of Halloween-themed gowns or Olympic-ready suit-jackets, but they might, in fact, team up with a talented milliner or jeweler. I appreciate this challenge because it feels like something these designers might actually do if they build Christian Siriano-sized labels someday.
The winning team will split a $25,000 prize from Visa (which enjoys several brand shout-outs à la Pilot Frixion Erasable Pens. To celebrate fashion’s physical and financial rebirth, the designers will “enter into a one-time collab” with one of these experts, with whom they’ll create a runway look and a brand-new accessory.
Christian reveals they’re holding designs by New York-based accessory-makers, each of them hit hard by the economic toll of the pandemic. Inside they find a single accessory: Anna has a collar necklace, Prajje a pair of floral gloves, Katie vegan leather boots, and so on. I’m all for the corny themed battles Project Runway executes with pride, but something about a challenge grounded in reality made this week’s stakes feel higher, and the looks reflected that spirit.Īt the beginning of episode 6, “Fashion Is Back, Baby!” the designers are instructed to grab one of several white boxes adorning the aforementioned wall. I have a borderline concerning addiction to minibags and square-toe shoes, so this week’s challenge-a collaboration between the contestants and New York’s best accessories designers-felt like an early holiday present. A glittering shelving unit stuffed with belts, bags, hats, jewelry, and platform snow boots, the wall serves as the designers’ last resort for finishing touches to make their looks pop on the runway. Mirrors:, , filerio.in, ,, , sendit.cloud, ,, , upload.ac, ,, , zippyshare.There are myriad reasons why I’d make a terrible Project Runway contestant, but one is obvious: I’d spend entirely too much of my meager workroom time perusing the accessory wall. Bizarre characters, ponies, headbanging and moreįor Support and Bug reports, email me at.Speak with the dead, using handheld video game system, the Gear Boy.Intriguing narrative will linger in your thoughts.Inspired by 1990’s Nicktoons and personal Nightmares.Handcrafted by a solo dev: including art, design and music.Episode One through Four are out now and the fifth is currently in development. The game is broken up into short episodes, of which there will be a total of five. These include bonus mini games as well as additional narrative.
However, there are hidden layers to be uncovered that will invoke a bit of head-scratching, for those players up to the challenge.
The main path typically requires casual effort. In this story-driven adventure game, players will interact with Sal’s world and his nightmares. Unravel the sinister mysteries of Sally’s world to find the truth that lies hidden beneath the shadows. Little did they know what misfortune still awaits… In the first episode, Strange Neighbors, Sally Face and his father move into an apartment filled with odd tenants and an unfortunate crime scene. Delve into an unsettling adventure following the boy with a prosthetic face and a tragic past.